I never wanted to be a writer. It just happened.
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When you’re young, you realise there’s a lot of stuff out
there. And even if you realise the world
is not exactly wonderful, it’s New.
Because you’ve not been around to see much of it. And so it was with comics for me.
Stoke-on-Trent is much maligned, probably rightly, for many
things. But it did contain the first
comic shop I ever went to. Before this,
I’d got the odd American comic, rather than a UK reprint. You could occasionally find a few random
issues at a newsagents. I’ve no idea how
they got them, but I knew there wasn’t a consistent supply. So when I discovered Hanley’s real, actual
Comic Shop (at the time called “Fantasy World”) in 1988, to me I may as well
have discovered the Holy Grail, the Wreck of the Titanic, and those missing
episodes of Doctor Who all at once.
I was 12 years old. I didn’t have much in the way of disposable
income, but I spent it all on Marvel comics (which were 50p each back then, my
recollection is they went up to 65p in Summer 1989). The most popular was the Uncanny X-Men, which
I found incomprehensible. The Incredible
Hulk was better written, but had almost unreadable art.
I bought plenty of back issues.
To this day, one of my proudest possessions is my copy of Hulk
#103. In fact, pretty much every comic I
bought in my 10 year buying period is contained in this room in which I’m
typing this.
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You will not be surprised to learn that I was socially
isolated as a teenager. I know the
reasons why now, but I didn’t then. I
had plenty of things to say, just no way to say them and nobody to say them
to. My parents were bored and irritated by
me, and my siblings (aged 10 and 2 in 1989) were somewhat limited in
conversational abilities. There wasn’t
anyone at school I had things in common with.
It’s good to be unique, apparently, but it’s very hard work.
One of the ways I was different from everyone else at school
became apparent in Computing lessons. My
school had a whole pile of ancient 8-bit and slightly newer 16-bit machines on
which to demonstrate what was laughably known as “the future of the world”. Being kids, they all preferred the
games. I, on the other hand, was
fascinated by the graphics programmes and Desktop publishing/Font
software. So much better to create stuff
than just consume an experience. But
tell them that. Both pupils and teachers included.
So, I got the bug to produce my own magazine. I had the subject – comics being pretty much
the only thing I knew anything about. I just lacked any way to do the stuff at
home. We got a halfway decent computer
in 1991. An Atari ST, a technology even
then around 6 years old. My brother wanted a Commodore Amiga on the grounds
that it had “better games”. Being older,
I won the argument.
I amassed my personal Publishing Empire on the cheap. Something else I didn’t know at the time was
the market for software for the ST was declining, and lots was being given away
on the cover disks of magazines. This
was the way I got my DTP program, a 1987 version of Timeworks Publisher in
1992. And on that I learned to do
everything, as it was so limited I had
to be creative.
By early 1993. I had everything I needed for
production. Even the extremely noisy
24-pin dot matrix printer. I decided to test the market.
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But what to do for content? Amazingly, I had not considered that to do a
magazine, you had to have stuff to put in it.
Oh well, I decided, I’ll have to write some stuff myself. So I did four articles and various
things. I remember one was about Guy
Gardner, and another slagging off Rob Liefeld’s Youngblood (picking the
difficult targets as always). After a
couple of weeks of bashing out this nonsense, I had enough for a sampler
issue. I placed a classified ad in the trade
paper of the time, Comics International.
I didn’t let on I was only 17. I
think most people guessed eventually.
It was this way I got a free copy
of Battleground, the premier comics fanzine of the time. I read it.
Took a while, as it was produced the old fashioned way – on a typewriter,
using the technique of shrinking down and physically pasting the columns up. It was hard work. But that was nothing compared to the actual
text. Apparently, comics were a serious medium.
Worthy of comparison to films and real literature.
At this point, I had never read
anything but Marvels and DCs. I had no
idea what the writers in Battleground were talking about. But it was serious stuff. By god, was it serious. It quickly became clear to me I couldn’t
compete on this level, being a teenager and having had no experience of art or
life in general. No, I had to do
something else. But what?
Other people were more
encouraging. Well known comics letter
column correspondent Rol Hirst got sent a copy by me, too. God alone knows what he thought of my amateur kiddy
scribblings compared to his background in English Literature. But at least he read (and admitted reading)
superhero comics. But he wrote back in
suitably positive terms about my attempts at article writing. And gave me a free copy of his comic, The
Jock, too. “Does anybody pay for stuff
in comics fandom, or do they wait for the free stuff to be sent to them?” I
wondered. I’ve never met him, but we’re
still in contact to this day (Hi Rolbert, if you’re reading this).
I liked the nice things people
said about my efforts. But that wouldn’t
help me fill up the other twenty pages of fanzine I had to write. So, what was I going to do? The answer was more obvious than I expected.
No, I never read things that mention my sordid past.
ReplyDeleteKeep this series going, I'm intrigued.